Showing posts with label Arcade. Show all posts
Showing posts with label Arcade. Show all posts

Wednesday, July 14, 2010

Past and Present 7/14/2010

Well it's been a while, and I better pop back in and say hi. This summer I've been taking Signals and Systems (ECE 314), and am doing an Independent study working on gridlabd with Pacific Northwest National Labs.

I learned a few very important lessons this summer.
1. DON'T PUT SPACES IN YOUR FOLDER NAMES.
2. Focus on one task until completion, jumping from project to project only results in many failed attempts.
[UPDATE]:
3. Test out parts before making them unrecoverable. I made a setup, then used Household GOOP on it to try to seal it, and when I went to use it, it didn't work, and the Goop rendered it useless.

School
I got with a classmate and am looking into working with Cosmiac on my senior project.  I'm not 100% sure what every detail will entail, but looks like a fun challenge, however it sounds like there might be more java involved then I really would like. Of course I'll keep you updated.

Car
Right now I'm trying to finish adding a usb power plug as well as an audio jack to my car, cleaned up finally, and I'm refusing to work on any other projects until it's done. Future plans include reading the CAN bus messages so when I press next on my steering wheel it will change songs on my iPod touch. I do plan on doing a writeup on how I put it all together.

Arcade
I actually finally got a chance to replace my fluorescent light (for the second time), this time I didn't drop the light at walmart before testing it out, now it finally works. Now if only I can finish my other projects and get in here and get it done, I would really like to get an O-Scope, and Logic Analyzer so I can do more testing but anything is possible.

Sunday, January 3, 2010

Max RPM II

Well I finally got a few minutes to mess with my arcade after cleaning the garage a bit.

So far I have the lights on the coin op working, the flourescent light doesn't fully light, so I need to find out if it's the wattage or what. The monitor doesn't turn on at all, and the speakers just give a hum. I have to assume that the system isn't "booting". I found a site I can use to help me with questions here: Arcade Museum

I have 120V going to my monitor and have checked a few IC's on the Turbo Cheap Squeak.

In the hopes of using another computer monitor I tried hooking up the Horizontal sync to a regular CRT, and the monitor said the frequency wasn't correct. So at this point I'm assuming that it's a no go on that CRT.

I'll post updates as they come along. Have fun!

Wednesday, October 21, 2009

Arcade Challenge: Max RPM Pt I

So I was going to garage sales last saturday and I picked up this beauty.

Its called Max RPM, by Bally Midway, it appears to have been released in 1986.

What I was told by the previous owner is that he received it as part of payment of a debt from someone. He was told it worked, and it turns out it didn't work.

I decided this would be my "car" Man Project. You know how guys have that car or woodworking project in the garage to work on when they need some time alone, this will be mine.

The Arcade came with the schematics needed to get all the wires hooked up right and working.

First I powered it up just to see if it worked, the screen powered up but no video, so I needed to investigate.

When I opened it up I found a few things.




This board wasn't hooked up whatsoever and it looked important.






When I looked around a bit I found this mess, looks like someone cut off the connector. It's ok I have the schematics, I decided that rather then wait around for a connector (Ok, too impatient because I thought this might be the only problem) I soldered them on to the male pins of the board above.

Well I have power going to the boards and I can even hear feedback on the speakers.

Next I wanted to tackle the lights in the front, I really like the $.25 lights because they just remind me of playing in the arcade when I was growing up, once i got power going from the above work, I measured and it looked like there was 14V across the bulbs, thinking that most cars were similar I found some car light bulbs that looked pretty close and plugged them in and Voila we were in business.

So what it looks like I have left for this project is outlined below:
  1. Coin return has cut wires
  2. Credit button has cut wires
  3. Florescent tube doesn't appear to be operational
  4. CRT doesn't display anything or appear to power up.


I also found some tokens in there as well as the key and lock to the back of the unit, the guy i bought it from lost the key to the front so I had to remove it from the inside, I can get it replaced when I finish up, but no sense in doing it until I'm ready.



Total Costs involved:
Purchased for....$10.00
Fuses.............$02.50
-------------------------
$12.50

I'll keep updating costs and detailing what I find out as I go along, keep following as I finish this project.

If you know anyone who has an Arcade that doesn't work that would like to get rid of it, maybe I'll be able to feature it here!