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var dgram = require('dgram'); // dgram is UDP | |
// Listen for responses | |
function listen(port) { | |
var server = dgram.createSocket("udp4"); | |
server.on("message", function (msg, rinfo) { | |
console.log("server got: " + msg + " from " + rinfo.address + ":" + rinfo.port); | |
}); | |
server.bind(port); // Bind to the random port we were given when sending the message, not 1900 | |
// Give it a while for responses to come in | |
setTimeout(function(){ | |
console.log("Finished waiting"); | |
server.close(); | |
},2000); | |
} | |
function search() { | |
var message = new Buffer( | |
"M-SEARCH * HTTP/1.1\r\n" + | |
"HOST:239.255.255.250:1900\r\n" + | |
"MAN:\"ssdp:discover\"\r\n" + | |
"ST:ssdp:all\r\n" + // Essential, used by the client to specify what they want to discover, eg 'ST:ge:fridge' | |
"MX:1\r\n" + // 1 second to respond (but they all respond immediately?) | |
"\r\n" | |
); | |
var client = dgram.createSocket("udp4"); | |
client.bind(); // So that we get a port so we can listen before sending | |
listen(client.address().port); | |
client.send(message, 0, message.length, 1900, "239.255.255.250"); | |
client.close(); | |
} | |
search(); |
It appears that the program was closing the client connection before the message was sent out (and a response occurs), so once I put in the callback to close it, I got a response. Hope that helps anyone else who wants to use SSDP.
Check out the Roku Remote nodejs module I am working on.